Staff sign in
Use the Discord account linked to your Minecraft account. It needs two-factor turned on.
Sign in with Discord
Discord sign-in isn't set up: add DISCORD_CLIENT_SECRET to deploy/.env and restart Core.
Use the Core token
Paste CORE_TOKEN from deploy/.env. It stays in this browser tab only.
Authenticator code
Your role can change things, so it takes a code too. Scan this with an authenticator app, or type the key in.
Type the six digits your authenticator app shows for CobblemonsOCE.
You can look, not change: Admins have the panel read-only.
Network event
Search for a player to see their record, balance, sessions and claims.
Active bans and mutes
| Player | Kind | Reason | By | Since | Until | |
|---|
Reports
| When | From | About | Report | Server | |
|---|
Panel sign-ins
Every attempt, let in or not. Posted nowhere.
| When | Who | Discord | Role | From | Result |
|---|
Staff
Roles change in game: /admin staff <player> mod|admin|trusted|remove
Store purchases
| When | Player | Transaction | Package | Qty | Status |
|---|
No Discord bot
Set DISCORD_BOT_TOKEN and DISCORD_CHAT_CHANNEL_ID in deploy/.env, then restart Core.
Changelog
Straight from CHANGELOG.md. Use a day to put it in the composer, change what you like, then post.
Tickets
Channels
Where the bot does each job. Default uses the channel with the right name, so a new channel called changelog just works.